Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types
Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types
| Year | 2021 |
| Author | 馬上閔* |
| Author count | 1 |
| Created date | 2021-10-21 |
| Author order | 第四(以上)作者 |
| Corresponding author | 是 |
| Publication year | 2021 |
| Publication month | 4 |
| Journal name | Sustainability |
| Publication area | 瑞士聯邦 |
| Volume | 13 |
| Issue | 8 |
| Publication type | |
| Review system | 是 |
| Language | Foreign Language |
| Attached project | 無 |