Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types

Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types

Year2021
Author馬上閔*
Author count1
Created date2021-10-21
Author order第四(以上)作者
Corresponding author
Publication year2021
Publication month4
Journal nameSustainability
Publication area瑞士聯邦
Volume13
Issue8
Publication type
Review system
LanguageForeign Language
Attached project