Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction
| 年份 | 2021 |
| 作者 | 林語瑄*, Hao-Chiang Koong Lin, Hsin-Lan Liu |
| Author count | 3 |
| Created date | 2022-03-30 |
| 作者順序 | 第一作者 |
| 通訊作者 | 是 |
| 作者職掌 | 原著作 |
| 發表年份 | 2021 |
| 發表月份 | 11 |
| 是否為專書 | 篇章 |
| 所屬專書名稱 | Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction |
| 出版社/出版處所 | Springer |
| 發表型式 | |
| 審稿制度 | 有 |
| 使用語言 | 外文 |