Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction

Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction

助理教授級研究員      
年份2021
作者林語瑄*, Hao-Chiang Koong Lin, Hsin-Lan Liu
Author count3
Created date2022-03-30
作者順序第一作者
通訊作者
作者職掌原著作
發表年份2021
發表月份11
是否為專書篇章
所屬專書名稱Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction
出版社/出版處所Springer
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使用語言外文