Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction
Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction
Year | 2021 |
Author | 林語瑄*, , |
Author count | 3 |
Created date | 2022-03-30 |
Author order | 第一作者 |
Corresponding author | 是 |
Author invest | 原著作 |
Publication year | 2021 |
Publication month | 11 |
Is book | 篇章 |
Book name | Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction |
Press | Springer |
Publication type | |
Review system | 有 |
Language | Foreign Language |