Connecting digital elements with physical learning contexts: An educational escape-the-room game for supporting learning in young children
Connecting digital elements with physical learning contexts: An educational escape-the-room game for supporting learning in young children
Year | 2020 |
Author | 周保男* |
Author count | 1 |
Created date | 2024-05-08 |
Author order | 第一作者 |
Corresponding author | 是 |
Publication year | 2020 |
Publication month | 6 |
Journal name | Technology, Pedagogy, & Education (SSCI-Q2) |
Publication area | 美國 |
Volume | 29 |
Issue | 4 |
Publication type | |
Review system | 是 |
Language | Foreign Language |