Connecting digital elements with physical learning contexts: An educational escape-the-room game for supporting learning in young children

Connecting digital elements with physical learning contexts: An educational escape-the-room game for supporting learning in young children

Year2020
Author周保男*
Author count1
Created date2024-05-08
Author order第一作者
Corresponding author
Publication year2020
Publication month6
Journal nameTechnology, Pedagogy, & Education (SSCI-Q2)
Publication area美國
Volume29
Issue4
Publication type
Review system
LanguageForeign Language